Gotta Get Big!
Project made in Godot for the GMTK Game Jam 2024! The theme was "built to scale" so the goal is simply to find powerups to grow bigger. Use WASD or the arrow keys to move.
The goal of the project for me was to reinforce my basics with Godot as I am still learning how to use the engine.
The project was made over 72h due to personal time constraints and was made solo. However, I did use some free assets which can be listed below:
Visual assets:
RPG Urban Pack from https://kenney.nl/assets/rpg-urban-pack
Cyclops Monster 2D by Nirdia Entertainment ( www.nirdia.com )
Pixel City Background Images by CraftPix.net 2D Game Assets
Music and SFX:
8-bit Platformer SFX commissioned by Mark McCorkle for OpenGameArt.org ( http://opengameart.org )
Neon sign Circuit by MintoDog
Menu Selection Click by NenadSimic
Robotic City by section31
Victory by celestialghost8
Font:
Sentnax by legendfabricio
Status | In development |
Platforms | HTML5 |
Author | Gilyu |
Made with | Godot |
Leave a comment
Log in with itch.io to leave a comment.